Oct 26, 2006, 09:42 PM // 21:42
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#41
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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i dislike the big numbers as well. it reminds me of NES games... cartoony and useless simply for the effect of making things feel busy.
it needs to be configurable -- a button saying "small damage numbers" would be fine.
everything else in the update was great -- but please, anet, stop monkeying around with the interface.
eudas
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Oct 26, 2006, 09:45 PM // 21:45
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#42
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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@Painbringer - that's cute, and somewhat true.
I was out soloing with my warrior and Triple Chop inundates you with numbers floating everywhere. Very distracting. If you are with a party for a mission, I imagine the numbers would obscure some of the foes.
I vote to make size optional on the numbers, but so far I like the damage monitor.
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Oct 26, 2006, 09:46 PM // 21:46
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#43
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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I like it, it's great for pvp imo. If the numbers are too big for you, use a better resolution.
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Oct 26, 2006, 09:56 PM // 21:56
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#44
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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To me it was actually harder to see how much i was healed.
Until now the numbers were smaller but brighter and that's changed with all of them.
I'm not against it but they are a bit big.
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Oct 26, 2006, 10:05 PM // 22:05
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#46
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Ascalonian Squire
Join Date: Apr 2006
Guild: holy
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Quote:
Originally Posted by Havre Fras
As much as I hate the massive numbers I DESPISE having the little skill icon instead of the skill name.
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You can change this in Options and set it so shows as skill name again. General tab I believe, one of the check boxes there.
Quote:
Originally Posted by Ebony Shadowheart
The list of how many times I've been hit with what gets a little annoying though; someone said you can shut that off? Please share, I haven't went hunting for that yet.
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You can turn off the damage monitor in the Options menu under the Interface tab. Simply uncheck the box next to Damage Monitor.
As to the damage numbers, they do seem a bit large and I could see issues when MMing or doing other spells which damage/heal massively. An option that allows changing the size of these numbers would be the most useful, or just make them all a bit smaller possibly.
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Oct 26, 2006, 10:15 PM // 22:15
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#47
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Desert Nomad
Join Date: Jun 2005
Location: USA
Guild: Kirins of Holy Light
Profession: N/
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At first I didnt like them, but after a short while of playing they grew on me. :-)
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Oct 26, 2006, 10:18 PM // 22:18
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#48
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I personally dislike the huge numbers as well - I find myself drawn to looking at those versus the creatures you're killing.
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Oct 26, 2006, 10:22 PM // 22:22
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#49
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Desert Nomad
Join Date: May 2006
Guild: Scars Meadows [SMS]
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They maded it BIG because we're all going blind from steering at the computer so much.. :P
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Oct 26, 2006, 10:23 PM // 22:23
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#50
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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Those new numbers. So Fugly. And they are cartoony. Tell the person who designed them to get off crack.
Or Let us have an option to change them!
And WHo the heck wouldn't tell the diff between Red, Green, And Blue, that will notice the diff now?
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Oct 26, 2006, 10:25 PM // 22:25
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#51
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Lion's Arch Merchant
Join Date: Oct 2006
Profession: Mo/
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Why do the devs do the things they do?
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Oct 26, 2006, 10:31 PM // 22:31
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#52
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Ascalonian Squire
Join Date: Apr 2006
Location: Sweden
Guild: Stop Stealing [agro]
Profession: W/
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Hate the huge numbers everywhere, very distracting, very annoying.
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Oct 26, 2006, 10:36 PM // 22:36
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#53
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Wilds Pathfinder
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
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Quote:
Originally Posted by B Ephekt
I like it, it's great for pvp imo. If the numbers are too big for you, use a better resolution.
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dude, i'm playing at 1600x1200.
i shudder to think of how huge the numbers are for those poor people who play at 800x600 or 1024x768.
eudas
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Oct 27, 2006, 04:30 PM // 16:30
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#54
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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Is the number problem still not fixed (I havn't been able to play)? I wrote a mail to NCsoft, they said they would look into it...
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Oct 27, 2006, 04:33 PM // 16:33
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#55
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Guest
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Quote:
Originally Posted by B Ephekt
I like it, it's great for pvp imo. If the numbers are too big for you, use a better resolution.
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at 1920x1200 the numbers are half the size of my char.
how much better of resolution you want me to get lol.
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Oct 27, 2006, 05:34 PM // 17:34
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#56
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Kansas City Hotsteppers [KCHS]
Profession: P/
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I'm playing at 1680x1050 and they seem perfect to me. I also like the icons instead of the names, because you can tell at a glance what hit you. Though, to the person complaining about the icons, you can change it back to text if you want.
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Oct 27, 2006, 05:54 PM // 17:54
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#57
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Sorry for the bold but so far only 3 persons said something usefull
YOU CAN TURN OFF THE HUGE NUMBERS AND RETURN THEM TO THE DEFAULT STATE.
THE NUMBERS WILL BE SMALL and THE SKILL WILL BE AGAIN AS TEXT
HIT F11 for Options, or go to Options manually.
On the GENERAL tab, go to the bottom and you will see:
"Show text in skill floaters (Default: Icons)"
PUT a CHECK on it and it will return to the old one. IF IT IS not checked it will show icons and big numbers.
Last edited by Arcador; Oct 27, 2006 at 06:07 PM // 18:07..
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Oct 27, 2006, 06:38 PM // 18:38
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#58
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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Quote:
Originally Posted by Retribution X
Those new numbers. So Fugly. And they are cartoony. Tell the person who designed them to get off crack.
Or Let us have an option to change them!
And WHo the heck wouldn't tell the diff between Red, Green, And Blue, that will notice the diff now?
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I agree with you... let us choose...
I like the new numbers and informations... i want to kown how much damage i make how much energy i gain... want to kown from where damage comes...
But with the time this new stuff can be boring... this new system are better... but boring...
Let us change when we want... give us the option...
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Oct 27, 2006, 06:41 PM // 18:41
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#59
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Ascalonian Squire
Join Date: May 2006
Location: Here
Guild: Da Aloha Spirit [MaNa]
Profession: W/
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Quote:
Originally Posted by Arcador
YOU CAN TURN OFF THE HUGE NUMBERS AND RETURN THEM TO THE DEFAULT STATE.
THE NUMBERS WILL BE SMALL and THE SKILL WILL BE AGAIN AS TEXT
HIT F11 for Options, or go to Options manually.
On the GENERAL tab, go to the bottom and you will see:
"Show text in skill floaters (Default: Icons)"
PUT a CHECK on it and it will return to the old one. IF IT IS not checked it will show icons and big numbers.
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Thanks Arcador, for the info, I was wondering what that option was. It seems that the developers predicted that some would not like the changes and put that option in beforehand.
At any rate, I LOVE the new big animated numbers. It adds some freshness to an otherwise boring same ol' same ol' fight.
I have to admit though, some of the complainers are right. They are pretty distracting at first, and I had a hard time concentrating on what I was supposed to do. But even a p!$$-poor player like me got used to it relatively fast.
EDIT: Just tried that option, and it didn't work like I thought it would. The numbers are still relatively large. The only thing different is that the name of the skill hitting you is displayed rather than the icon on the side of the damage numbers. However, since I LIKE the change, it doesn't bother me like it does others. And I like the name of the skills being displayed better since I never remember what icon goes with what skill anyway.
Last edited by shinshoryuken; Oct 28, 2006 at 01:30 AM // 01:30..
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Oct 27, 2006, 06:43 PM // 18:43
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#60
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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i like it.
i also like the fact that itll show the last few spells that killed you (dont know too much havent gotten to play enough)
example- in an RA match i got wasted by an assassin, and in the corner of my screen it showed that I was killed with two different dagger skills. that is very cool.
edit- thanks to the above poster and his F11 tip, this whole thread is now pointless (probably a good thing)
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